Tuesday, 3 March 2009
easter is very close which gives me very little time and so little to do! my model options have changed yet again, and i aim to keep these choices as part of my final outcome. building my whole body has slown down and will not be completing this. i wish to generate a really strong facial rig with little animation, mainly aiming for nice texturing and modeling. i want to bring environment back into my work as our main brief was environment design in year 2. i will take pictures of housing and complicated architecture. all my research is a very simple task, i aim for the best quality, obviously! and will be mainly focousing on texturing myself for now. depending on time i will look into other ways of performing attractive work with strong rendering options, such as bump mapping.
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