Thursday, 19 February 2009
going back to one of my face models, i have looked into tutorial support on the internet which has helped me look into other ways i can generate realistic styled hair. forming NURB planes around the scalp and then importing hair strokes as a tiff for example should work above are a few images of the process i have also set an occlusion to the smoothed version to see how shading might inflict the hair in the scene. i feel i may have to move the planes closer still to the model.
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