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Thursday, 29 January 2009
Monday, 26 January 2009
After working on my last short model, ive decided that i am ready to start working on my final mehses. they are photographs that i have taken which will be completed in low res and high res meshes. By doing this i can show a high poly count for film and still imagery in CGI, and low res for the gaming market. Here a the first images i have taken and are what i am going to work on in the next weekand so on.
Tuesday, 13 January 2009
This was the last opportunity to decide if i wanted another change in my work. my final showreel is not a complete change although other things will be added. As i said below i wasnt happy with the amount of work i hoped to show. So im going to look at the human form, like a sort of still life approach to my work. A decision came to create either one or two still life images, much like photographs, in which the camera then enters rotating round each significant object that I have modelled myself.
The following Head mesh is part of an experiment that I may also include in my final showreel, showing off more of my modelling sklills.
The following Head mesh is part of an experiment that I may also include in my final showreel, showing off more of my modelling sklills.
Monday, 12 January 2009
the pictures below are front and side views of my face which i would like to bring into maya. thinking about what i want to acheive, i feel that completing a few models of human form could be sufficient. they contain alot of detail and have work all around me. My one concern is that texturing is a weak point in my work, so i will either leave it or find a way to work into this.
Sunday, 11 January 2009
The past few weeks of modelling have been very slow for me, after completing one model i am looking into what needs to be done next! I fear that i wont have enough to show as a final showreel if i continue to make the models i have said im going to create, and nothing else. i have been given another project to work on from tim, who gave me the goat work. i have discussed a few things with tim, he is happy with the final model but feels that there are a few changes that need to be made. I am still working on the old warship and the soldier i said i was going to build, although on top of this i am really interested in building another couple of objects. I am not sure if the wacky races themed car is going to be built, as i belive that building the ship has the same sort of approach as the car. I am quite interested in building something fantasy orientated, as these characters/objects tend to have a high detailed finish. For now i am going to begin working on the second model tim has given me which is a young boy produced for the same scene as the goat.
Tuesday, 6 January 2009
Sunday, 4 January 2009
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A New Year
Throughout Christmas I have been spending time working again, on some more side projects, as well as working on my modelling. Although i have experienced some major technical problems! I am still currently working on perfecting my ocean shader, which has taken over a week. The following images are a brief insight into what i have accomplished over the christmas break.
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